Monday, September 12, 2011

Surprise, Surprise

The first video game I ever played was The Legend of Zelda: A Link to the Past. It was on the Super Nintendo. It changed my life forever. It showed me that movies and books weren't the only way to tell an interesting and intriguing story. It also showed me that games are their own special kind of art form (regardless to what Roger Ebert says). Fast forward about ten years into the future and we have a game like Grand Theft Auto: Vice City on the Playstation 2. A game that made the line between movies and video games a little shorter. Now, we have L.A. Noire which completely blurs that line. These are the kinds of games that I enjoy playing. The games that push the envelop and totally immerse the player in their own world. Any game I can get lost in, is a good one.
Even though I usually would never even think about playing a game that almost totally relies on a single type of game play I think it's a safer bet than one that basically never stays the same. Warioware is one of the latter. If I had to fully explain this game, in a nutshell, it's a couple dozen old fashioned Atari/Nintendo games mashed together and played at a breakneck pace.
Forget a story. There really isn't any in here. The challenge of the game is found within the many mini games that go from zany to downright ridiculous. I found myself swiping wildly on the Nintendo DS's screen, tilting it from side to side and even a couple times, blowing into it. I'm just happy that no one was watching me play it. If someone were to watch me play Warioware they would think I was nuts. They would also see the fact that I was having a genuinely fun time with it.
I also realized after a hour of play time, I was subconsciously memorizing some of the mini games in order to pass them a tad quicker. At first look, Warioware seems somewhat vapid. After you get the hang of the lighting fast mini games, the game ups the ante one more and forces you to do them even faster in order to progress further. Keep in mind, the mini games normally only allow you to take a couple seconds to beat them. Now it's giving you about second or two. This makes the game seem almost impossible and makes you delve into that subconscious I previously mentioned in order to instantly remember the mini game and how to beat it as soon as it pops up on the screen. You have to do this over and over. This makes the palms very sweaty.
Warioware isn't a game that I would normally play on a handheld system. It would make a phenomenal iPhone or iPad game that could make a ton of people look crazy. I can't see myself playing this game now that I've beaten the main part of it but I will look for a sequel in the coming years. The problem with the game is the lack of story. They don't even bother trying. I'll take a game with a decent story over a game with no story any day.

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